Joni Toivanen
2/20/2008 8:32:00 PM
Michal Bielinski wrote:
> On Wed, 20 Feb 2008 20:27:29 +0100, Joni Toivanen <jomiolto@gmail.com>
> wrote:
>> Michal Bielinski wrote:
>>> How about other mushrooms? Alan also ate some red growth! But there
>>> were
>>> no purple mushrooms just pink ones.
>>
>> Big red ones give visions, small ones just hurt you. And you're right,
>> they should be pink and not purple -- but perhaps this is just a good
>> addition to the already confusing nature of the game...
>
> So that's no problem. Red - enlightening visions = small red. I think it
> is still worth to include them in listing. Oh, I got better:
>
> ||Congratulations! You guided Alan successfully through his journey!
> ||You scored 7460 points!
Oh, congrats, that's the first public victory post, I think.
Now just try to find your way to the secret levels.. ;)
>
>>> Why there is no command to let Alan eat a mushroom? That would be
>>> useful.
>>> One of visions was about having a hangover. :-D
>>>
>>
>> Oh, but Alan needs the correct mind-set to truly appreciate the tasty
>> 'shrooms of course, he can't just eat them at the player's will, now can
>> he? ;)
>
> Perhaps [s]mell command then? :-) It would work like stepping on a square.
> Just joking, it would be too easy to escape lizards in certain situations
> if
> escape always worked.
Hah, now, that would be great. I'll have to take all these suggestions
into consideration, since I still have a couple of days until the seven
day limit (although it might be difficult to find time to actually
implement them...)
Hmm, most of the time I keep thinking of the game as "finished" in my
mind, but at times I do wonder...