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Why do retailers act as if the rating system for video games is law

carpinteyrobli

9/14/2013 4:13:00 PM


Why do retailers act as if the rating system for video games is lawIt's probably because some people associate computer game violence with real world <a href="http://www.dtdrivingschool.co.uk/link... ">links of london charm bracelet</a> violence, so if the retailer were to sell a violent game to an underage person, who then went on to massacre lots of people, they'd be <a href="http://www.libreria-apogeo.it/moncleroutlet/"... moncler</a> held responsible.Here in the UK, <a href="http://www.libreria-apogeo.it/woolrichoutlet/"&g... outlet</a> retailers are subject to the same legal penalties as retailers who sell films to underage people, games are subject to the same censorship <a href="http://www.ideatrade.it/woolrichoutlet/"&g... outlet milano</a> rules as movies, I forget what the fine is, but it's quite considerable.Of course, in reality, the vast majority of people who play violent games, or indeed watch violent films and listen to aggressive music, don't in fact turn into remorseless killing machines. Violent people are attracted to violent entertainment, certainly, but that does not mean that everyone who does so is violent.Interestingly, it's often religions who flag up violent content as a causative factor for murderous <a href=http://www.libreria-apogeo.it/woolrichoutlet/&g... outlet</a> behaviour, as a way of distracting from the fact that their beliefs are often quite threatening and gory, a glance at the Old Testament should unearth one form of bloodletting or another, indeed, most serial killers in the <a href=http://www.dtdrivingschool.co.uk/link...>links of london charm bracelet</a> US have been either mentally ill, or religious, sometimes both.I'm not suggesting that religion is the culprit either though, it's a combination of factors, family life, mental wellbeing and physical wellbeing, amongst others.The upshot of all of this is that there is no one true cause, but <a href=http://www.camfalconara.it/borseburberry/&g... borse outlet</a> people want there to be, and video game retailers don't want to be any more put upon than they <a href="http://www.camfalconara.it/borseburberry/"&g... borse outlet</a> already are!Why <a href=http://www.libreria-apogeo.it/moncleroutlet/... moncler</a> do so many people think that all video games are marketed toward children (like the Grand Theft Auto games), that there is no rating system for them, and that they are all <a href=http://www.ideatrade.it/woolrichoutlet/&g... outlet milano</a> nothing but mindless violence? We all know movies aren like that.




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