dima.hristov
1/21/2008 11:57:00 AM
Here is how I am creating my win32 exe with py2exe:
1. create a setup.py file with the following:
from distutils.core import setup
import py2exe
#setup(console=['main_script.py'])
setup(windows=['main_script.py'] )
2. run the following command from console: 'python setup.py py2exe'
Hope this helps.
On Jan 21, 9:45 am, Santiago Romero <srom...@gmail.com> wrote:
> Hi...
>
> I'm a Linux user, and I would like some windows-friends to test a
> game I'm writing with python+pygame without they needing to install
> python, pygame, and so on.
>
> I've heard about py2exe and pygame2exe, but I'm not sure on how to
> use them to create:
>
> a.- standalone exe files with a single .py program.
> Example: myprogram.py
>
> or
>
> b.- exe files containing all my source code + data directories (png
> files, data files, and so).
> Example: main.py, doc/README, src/*.py and data/*
>
> The problem is I'm not sure on how to use py2exe and pygame2exe to
> build the executables...
>
> And finally, a question: if I want to provide source code
> separately ... can I include .pyc files instead of .py files?