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Re: [ANN] RubyWeekend Game Contest, June 13-15

Shawn Anderson

6/10/2008 7:30:00 PM

It's about time! I'm in.

/Shawn

On Mon, Jun 9, 2008 at 11:36 PM, John Croisant <jacius@gmail.com> wrote:

> A bit of short notice, but we've having a small game creation contest
> starting this Friday, June 13 at 20:00 GMT. The contest is called
> RubyWeekend, as a cheap knock-off of Pygame's "PyWeek" (just like
> Rubygame is a cheap knock-off of Pygame, right?). The idea is to
> promote Ruby as a viable language for writing games, and have a lot of
> fun doing it.
>
> The contest starts when the theme is announced on Friday =96 then you
> have to write a game with that theme before the contest ends on
> Sunday!
>
> Think it's impossible to write a game in just 2 days? The key is to
> come up with a fun and creative idea that won't take a lot of time to
> implement. You'll also have to manage your time well, not letting
> yourself get stuck on little details, and deciding when (or if) to
> sleep! It's a lot of fun, and a huge adrenaline rush!
>
> You're not limited to only Rubygame =96 you can use whatever you like,
> as long your game is written in Ruby. That could be Gosu, Ruby-Opengl,
> Ruby/SDL, Rails (for a web game), or even just a text game with plain
> Ruby. It's up to you.
>
> Even if you can't dedicate the full weekend to writing a game
> (especially on short notice, if this is the first you heard about it),
> you could write a simple little game in an afternoon and evening, just
> for the fun and experience.
>
> I hope you'll join us in writing a game with Ruby this weekend!
>
> Check out RubygameForums.com for more details: <
> http://www.rubygameforums.com/viewtopic.... >
>
> - John Croisant
>