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Re: I need serious help!

seebs

7/13/2007 2:55:00 AM

In message <3086e6b698191ec82127967a5cb62076@ruby-forum.com>, Joe Wiltrout writes:
>I sorta have no money to use on books and the like. I was hoping I could
>avoid buying anything by consulting the greater population of Ruby
>programmers. Maybe get someone to post a link to a good website that
>dumbs the tutorials down enough for me to understand. And who knows?
>Maybe I will get good enough that I will be able to go over to C++ and
>not be this stupid. But I have heard that text-based games are easier to
>make than games with moving graphics, so I might start off with a Sky
>Pirate text-based game instead. It all depends whats easiest for a
>beginner.

If you wanna write text adventures, my recommendation would be Inform 6.
(I don't like 7 as much.) It's a domain-specific language, but gets a
lot of advantages from it; on the other hand, it is probably by far the
quirkiest language I've ever used.

Ruby's a nice generic language for learning things. You can find
Pine's learning to program online, although I couldn't swear that it's
word-for-word identical to the printed book.

Depending on what kind of "no money" is involved, if it's possible for you
to save up a few bucks here and there, it's not that hard to get a good
reference or something, and it is VERY useful. (You might consider the
PDF version of the PickAxe, which is cheaper than paper.)

-s

9 Answers

Joe Wiltrout

7/13/2007 3:15:00 AM

0

unknown wrote:
> In message <3086e6b698191ec82127967a5cb62076@ruby-forum.com>, Joe
> Wiltrout writes:
>>I sorta have no money to use on books and the like. I was hoping I could
>>avoid buying anything by consulting the greater population of Ruby
>>programmers. Maybe get someone to post a link to a good website that
>>dumbs the tutorials down enough for me to understand. And who knows?
>>Maybe I will get good enough that I will be able to go over to C++ and
>>not be this stupid. But I have heard that text-based games are easier to
>>make than games with moving graphics, so I might start off with a Sky
>>Pirate text-based game instead. It all depends whats easiest for a
>>beginner.
>
> If you wanna write text adventures, my recommendation would be Inform 6.
> (I don't like 7 as much.) It's a domain-specific language, but gets a
> lot of advantages from it; on the other hand, it is probably by far the
> quirkiest language I've ever used.
>
> Ruby's a nice generic language for learning things. You can find
> Pine's learning to program online, although I couldn't swear that it's
> word-for-word identical to the printed book.
>
> Depending on what kind of "no money" is involved, if it's possible for
> you
> to save up a few bucks here and there, it's not that hard to get a good
> reference or something, and it is VERY useful. (You might consider the
> PDF version of the PickAxe, which is cheaper than paper.)
>
> -s


And would this 'Inform 6' be harder than Ruby? Because I don't even get
Ruby very well. And what's this 'Text Adventure' type thing? If you mean
text-based game, then I'll check it out. And say I was going to make
some sort of 2-d but still good graphic game, would it be possible in
Ruby, or would I have to use C++ or Java or something else? And could
you post a link to this Pines Learning to program? Because if it is as
helpful as you imply it to be, I would very much like to see it. And
define Quirky. I need to know what you mean before I go and confuse
myself on another coding language.


--
Posted via http://www.ruby-....

James Gray

7/13/2007 1:44:00 PM

0

On Jul 12, 2007, at 9:54 PM, Peter Seebach wrote:

> In message <3086e6b698191ec82127967a5cb62076@ruby-forum.com>, Joe
> Wiltrout writes:
>> I sorta have no money to use on books and the like. I was hoping I
>> could
>> avoid buying anything by consulting the greater population of Ruby
>> programmers. Maybe get someone to post a link to a good website that
>> dumbs the tutorials down enough for me to understand. And who knows?
>> Maybe I will get good enough that I will be able to go over to C++
>> and
>> not be this stupid. But I have heard that text-based games are
>> easier to
>> make than games with moving graphics, so I might start off with a Sky
>> Pirate text-based game instead. It all depends whats easiest for a
>> beginner.
>
> If you wanna write text adventures, my recommendation would be
> Inform 6.
> (I don't like 7 as much.) It's a domain-specific language, but gets a
> lot of advantages from it; on the other hand, it is probably by far
> the
> quirkiest language I've ever used.

There's a text adventure framework for Python called PAWS. It's
certainly something that could be redone in Ruby. I've considered
doing it myself.

See the solutions to this old quiz for some great ideas on how this
could work out:

http://www.rubyquiz.com/q...

James Edward Gray II

Joe Wiltrout

7/13/2007 3:57:00 PM

0

James Gray wrote:
> On Jul 12, 2007, at 9:54 PM, Peter Seebach wrote:
>
>>> easier to
>>> make than games with moving graphics, so I might start off with a Sky
>>> Pirate text-based game instead. It all depends whats easiest for a
>>> beginner.
>>
>> If you wanna write text adventures, my recommendation would be
>> Inform 6.
>> (I don't like 7 as much.) It's a domain-specific language, but gets a
>> lot of advantages from it; on the other hand, it is probably by far
>> the
>> quirkiest language I've ever used.
>
> There's a text adventure framework for Python called PAWS. It's
> certainly something that could be redone in Ruby. I've considered
> doing it myself.
>
> See the solutions to this old quiz for some great ideas on how this
> could work out:
>
> http://www.rubyquiz.com/q...
>
> James Edward Gray II


Could you do me a favor and link the PAWS adventure to this thread? If I
googled PAWS, I'm likely to get thousands of websites, from adoption
centers for abandoned fuzzy animals to strip clubs.


--
Posted via http://www.ruby-....

James Gray

7/13/2007 4:10:00 PM

0

On Jul 13, 2007, at 10:56 AM, Joe Wiltrout wrote:

> James Gray wrote:
>> On Jul 12, 2007, at 9:54 PM, Peter Seebach wrote:
>>
>>>> easier to
>>>> make than games with moving graphics, so I might start off with
>>>> a Sky
>>>> Pirate text-based game instead. It all depends whats easiest for a
>>>> beginner.
>>>
>>> If you wanna write text adventures, my recommendation would be
>>> Inform 6.
>>> (I don't like 7 as much.) It's a domain-specific language, but
>>> gets a
>>> lot of advantages from it; on the other hand, it is probably by far
>>> the
>>> quirkiest language I've ever used.
>>
>> There's a text adventure framework for Python called PAWS. It's
>> certainly something that could be redone in Ruby. I've considered
>> doing it myself.
>>
>> See the solutions to this old quiz for some great ideas on how this
>> could work out:
>>
>> http://www.rubyquiz.com/q...
>>
>> James Edward Gray II
>
>
> Could you do me a favor and link the PAWS adventure to this thread?
> If I
> googled PAWS, I'm likely to get thousands of websites, from adoption
> centers for abandoned fuzzy animals to strip clubs.

We need to get you past this Google fear my friend. Google python
PAWS and it's the top hit.

James Edward Gray II

John Joyce

7/13/2007 4:38:00 PM

0


On Jul 13, 2007, at 11:10 AM, James Edward Gray II wrote:

> On Jul 13, 2007, at 10:56 AM, Joe Wiltrout wrote:
>
>> James Gray wrote:
>>> On Jul 12, 2007, at 9:54 PM, Peter Seebach wrote:
>>>
>>>>> easier to
>>>>> make than games with moving graphics, so I might start off with
>>>>> a Sky
>>>>> Pirate text-based game instead. It all depends whats easiest for a
>>>>> beginner.
>>>>
>>>> If you wanna write text adventures, my recommendation would be
>>>> Inform 6.
>>>> (I don't like 7 as much.) It's a domain-specific language, but
>>>> gets a
>>>> lot of advantages from it; on the other hand, it is probably by far
>>>> the
>>>> quirkiest language I've ever used.
>>>
>>> There's a text adventure framework for Python called PAWS. It's
>>> certainly something that could be redone in Ruby. I've considered
>>> doing it myself.
>>>
>>> See the solutions to this old quiz for some great ideas on how this
>>> could work out:
>>>
>>> http://www.rubyquiz.com/q...
>>>
>>> James Edward Gray II
>>
>>
>> Could you do me a favor and link the PAWS adventure to this
>> thread? If I
>> googled PAWS, I'm likely to get thousands of websites, from adoption
>> centers for abandoned fuzzy animals to strip clubs.
>
> We need to get you past this Google fear my friend. Google python
> PAWS and it's the top hit.
>
> James Edward Gray II
>
Indeed, pump up your Google-fu!
Never be afraid to google an entire sentence or question.
But in general, multiple keywords will get you good hits usually.


Joe Wiltrout

7/13/2007 5:41:00 PM

0

John Joyce wrote:
> On Jul 13, 2007, at 11:10 AM, James Edward Gray II wrote:
>
>>>>>
>>>> doing it myself.
>>> thread? If I
>>> googled PAWS, I'm likely to get thousands of websites, from adoption
>>> centers for abandoned fuzzy animals to strip clubs.
>>
>> We need to get you past this Google fear my friend. Google python
>> PAWS and it's the top hit.
>>
>> James Edward Gray II
>>
> Indeed, pump up your Google-fu!
> Never be afraid to google an entire sentence or question.
> But in general, multiple keywords will get you good hits usually.

Okay, I found it. But guess what? It said that the new version was out,
and it lost me saying what was new. SO I'm going to go read Why's 10
more times, and ill be back in 2 years telling you i'v made Ruby say
SYNTAX ERRORS SUCK! backwards.


--
Posted via http://www.ruby-....

Joe Wiltrout

7/13/2007 5:56:00 PM

0

And if anyone has AIM, I could really use live help.

--
Posted via http://www.ruby-....

Joe Wiltrout

7/14/2007 2:01:00 AM

0

John Joyce wrote:
> On Jul 13, 2007, at 11:10 AM, James Edward Gray II wrote:
>
>>>>>
>>>> doing it myself.
>>> thread? If I
>>> googled PAWS, I'm likely to get thousands of websites, from adoption
>>> centers for abandoned fuzzy animals to strip clubs.
>>
>> We need to get you past this Google fear my friend. Google python
>> PAWS and it's the top hit.
>>
>> James Edward Gray II
>>
> Indeed, pump up your Google-fu!
> Never be afraid to google an entire sentence or question.
> But in general, multiple keywords will get you good hits usually.

I will use my google skills now, TO FIND BETTER HELP. All of these tips
were agravating, annoying, useless, telling me what I did wrong, telling
me to do stupid stuff like that hellish Hello World crap, or all of the
above. Not to mention, im going straight to dam C++. I have a better
chance if I tackle the lion with my sword and shield rather than wait
until the lion is hungry and attack it with the knoledge how to kill a
baby lion. If you don't get the anology, your not as smart as you think
you are.


--
Posted via http://www.ruby-....

John Joyce

7/14/2007 2:41:00 AM

0


On Jul 13, 2007, at 9:01 PM, Joe Wiltrout wrote:

> John Joyce wrote:
>> On Jul 13, 2007, at 11:10 AM, James Edward Gray II wrote:
>>
>>>>>>
>>>>> doing it myself.
>>>> thread? If I
>>>> googled PAWS, I'm likely to get thousands of websites, from
>>>> adoption
>>>> centers for abandoned fuzzy animals to strip clubs.
>>>
>>> We need to get you past this Google fear my friend. Google python
>>> PAWS and it's the top hit.
>>>
>>> James Edward Gray II
>>>
>> Indeed, pump up your Google-fu!
>> Never be afraid to google an entire sentence or question.
>> But in general, multiple keywords will get you good hits usually.
>
> I will use my google skills now, TO FIND BETTER HELP. All of these
> tips
> were agravating, annoying, useless, telling me what I did wrong,
> telling
> me to do stupid stuff like that hellish Hello World crap, or all of
> the
> above. Not to mention, im going straight to dam C++. I have a better
> chance if I tackle the lion with my sword and shield rather than wait
> until the lion is hungry and attack it with the knoledge how to kill a
> baby lion. If you don't get the anology, your not as smart as you
> think
> you are.
>
>
> --
> Posted via http://www.ruby-....
>
Kid, you're going to have a hard time finding better help.
There is no magic that will make you a programmer over night.
The Ruby-Talk list is one of the most beginner friendly places you
will find.
Most others will tell you RTFM.
If you can manage some Ruby scripting, you'll be able to transfer the
skills you learn to other scripting languages.
There are more than a few game-making engines out there that take
most of the hard programming out of the way and leave you with
scripting and design.
But with your attitude, you will not get much.
We are laying it on you straight.
Graphical games, particularly the 3D variety are pretty complex
programs that would take a single person years to develop.
Lots of programmers were (and are) gamers and that's often how they
got into programming.
You can be a game designer too. If you have lots of good ideas
planned out, then get together with a programmer and a graphics
person. The age of the one-man game company is pretty far gone. The
last classic I know of that was a one man endeavor RPG was Ultima.
More than that takes more people.