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comp.lang.ruby

Re: [QUIZ] A* (#98

benjohn

10/13/2006 2:53:00 PM

>> Step 1:
>
>>*snip*
>
>> Step 3:
>
> Slight concern- aren't you actually here giving us a solution to a
> problem, and then just asking to implement the algorithm you've
> already explained? Where's the fun in that.
>
> Part of the joy should be in doing some research and applying some
> thought to find the best algorithm. It slightly ruins it if you give
> us an answer in the problem.

Well, A* is a _dreadful_ algorithm for route finding, so there's plenty
of scope for finding a way better approach :) Field Guidance, Ho!



1 Answer

Martin Coxall

10/13/2006 3:04:00 PM

0

> > Part of the joy should be in doing some research and applying some
> > thought to find the best algorithm. It slightly ruins it if you give
> > us an answer in the problem.
>
> Well, A* is a _dreadful_ algorithm for route finding, so there's plenty
> of scope for finding a way better approach :) Field Guidance, Ho!
>

I wonder if I can revisit my Rubik Cube solver I wrote years ago. It's
written in Matlab. :(

Martin