Bill Kelly
10/4/2006 6:06:00 PM
From: "Kyle Pinkman" <pinkmanonfire@gmail.com>
>
>I am using RUDL, to create a 2D engine in Opengl... I cant find anything
> that would cause for this great deal of lag I am getting, other then the
> fact I have 17 polygons. I'm.. not sure why it would lag so much over
> only 17 polygons.. I do not think there are any memory leaks, because
> textures and what not are initialized once, and are pretty safe.
> Although... there is still this huge lag.. when I take away the
> polygons, the lag is gone, when I add them back in. The lag is back, and
> reasons this could be? Anything I could do to fix it? (dont ask me why
> im using opengl to make a 3D engine, I just want too. >.>'
Hi,
Is the lag the same, no matter what size the polygons are? I.e. if you
draw 17 very small polygons, does it lag still?
Regards,
Bill