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Rubyists of Second Life Meeting | 08/31/2006 and 09/07/2006

Michael Ivey

8/30/2006 1:44:00 AM

The virtual user group Rubyists of Second Life will meet this Thursday,
August 31, and next Thursday, September 7, at 6:00 pm PST.

This Thursday, Theodore Polonsky will be presenting on simply_restful
and the new RESTful routes in Rails Core, and Polypus Watts will be
presenting on DRP: evolutionary/social programming for
interactive/design tasks in Ruby.

Second Life is a virtual 3D world and society. Basic memberships are
free.

There are hefty bandwidth / computer hardware / graphics card
requirements for SL, check http://www.seco... for more details.

After downloading the Client, and creating your Avatar, you can use
this Second Life URL (SLurl) to "teleport" to the Rubyists of Second
Life meeting area:

http://slurl.com/secondlife/Kula%203/1...

The RoSL group members will help you get acclimated to Second Life.
Contact avatar StarJunky Fermi at starjunky@gmail.com to arrange for an
introductory tour of SL.

--
Posted via http://www.ruby-....

13 Answers

James Britt

8/30/2006 5:27:00 AM

0

Michael Ivey wrote:
> The virtual user group Rubyists of Second Life will meet this Thursday,
> August 31, and next Thursday, September 7, at 6:00 pm PST.

PST? The Pacific coast is on daylight saving time right now, I believe
(no such thing for me in Arizona), so that's 5pm PDT?


--
James Britt

http://www.ru... - Ruby Help & Documentation
http://www.artima.c... - The Journal By & For Rubyists
http://www.rub... - The Ruby Store for Ruby Stuff

William Crawford

8/31/2006 11:11:00 AM

0

Dimitri Aivaliotis wrote:
> On 8/30/06, Michael Ivey <mdi@iveyandbrown.com> wrote:
>>
>>
>> This Thursday, Theodore Polonsky will be presenting on simply_restful
>> and the new RESTful routes in Rails Core, and Polypus Watts will be
>> presenting on DRP: evolutionary/social programming for
>> interactive/design tasks in Ruby.
>>
>
> These sound really interesting! Is there any way of recording the
> presentations for those of us that are not in SL? And for those of us
> that
> are GMT+0200? :)
>
> - Dimitri

Other than using a program like Fraps, I don't think there's a way.
Maybe you could sniff the packets and sort them somehow... Might
actually be worth looking into.

As for the meeting, I think using SL for this is a great idea. SL
-does- run on Linux, and not under Wine, so it's only the hardware
requirements for it that are a drag. (Good graphics card, etc.)

--
Posted via http://www.ruby-....

Tim Bray

8/31/2006 6:49:00 PM

0


On Aug 30, 2006, at 3:21 PM, Mark Stout wrote:

> The Rubyists of Second Life meetings are at 6:00 PM prevailing
> Pacific time.
> Hope you can make it!

That's a horrible time, BTW, for those of us who have a life(tm).
Earlier would be OK. Later (after dinner) would be OK. 6PM,
blecch. -Tim




William Crawford

8/31/2006 7:30:00 PM

0

Tim Bray wrote:
> On Aug 30, 2006, at 3:21 PM, Mark Stout wrote:
>
>> The Rubyists of Second Life meetings are at 6:00 PM prevailing
>> Pacific time.
>> Hope you can make it!
>
> That's a horrible time, BTW, for those of us who have a life(tm).
> Earlier would be OK. Later (after dinner) would be OK. 6PM,
> blecch. -Tim

It's always 6pm somewhere ;)

And if you do it later, us Eastern US'ers would be complaining about how
late it is.

(And I eat at like 4:30pm, anyhow... So not everyone eats dinner at
6pm.)

Not that I'm of any import to this meeting... I just feel the need to
say this.

--
Posted via http://www.ruby-....

John Lam

8/31/2006 8:41:00 PM

0

Great for those of us with a life on Eastern time :)

-John
http://www.iu...


On 8/31/06, Tim Bray <tbray@textuality.com> wrote:
>
> On Aug 30, 2006, at 3:21 PM, Mark Stout wrote:
>
> > The Rubyists of Second Life meetings are at 6:00 PM prevailing
> > Pacific time.
> > Hope you can make it!
>
> That's a horrible time, BTW, for those of us who have a life(tm).
> Earlier would be OK. Later (after dinner) would be OK. 6PM,
> blecch. -Tim
>
>
>
>
>

Dr Nic

9/1/2006 9:43:00 AM

0

John Lam wrote:
> Great for those of us with a life on Eastern time :)

Or for those of us in Amsterdam who have small babies that wake up at
3am (start time of meeting)! Couldn't be a better time to have it.
Except possibly the midnight feeding time.

Nic


--
Posted via http://www.ruby-....

Dr Nic

9/1/2006 11:08:00 AM

0

How did the meeting go? Is SL a good medium for holding a conference?

--
Posted via http://www.ruby-....

Dr Nic

9/1/2006 12:04:00 PM

0

Ray Vernagus wrote:
> On 9/1/06, Dr Nic <drnicwilliams@gmail.com> wrote:
>>
>> How did the meeting go? Is SL a good medium for holding a conference?
>>
>>
> The presentation itself was extremely informative. The REST concept was
> new
> to me and I found Theodore's slides and comments to be nothing short of
> brilliant. You'd think that there would be too many distractions and
> such
> getting in the way of learning in a format like this but I got more out
> of
> last night's event than I have in a number of in-person presentations.

Were slides presented on an in-game video wall? Was the presentation
given via an in-game audio stream or skype?

(I've only popped into SL once recently and never left the Help islands
:)

--
Posted via http://www.ruby-....

William Crawford

9/1/2006 12:21:00 PM

0

Dr Nic wrote:
> Were slides presented on an in-game video wall? Was the presentation
> given via an in-game audio stream or skype?
>
> (I've only popped into SL once recently and never left the Help islands
> :)

There a huge object named 'whiteboard' that was actually a slideshow
presenter. It had a row of ... Well heck, here's a screenie.

http://william.is-a-geek.com/~william/screenshots/Polypus...

This was slightly after the presentation and Polypus flew up on his
jetpack to announce that he was speaking next week.

That slide is a bit blurry. Most of them were pretty sharp.

The meeting went very well, I think. It was the first developer meeting
I've been to, real life or second life, so I'm far from expert... But
it was very interesting and I'm looking forward to next week's meeting
avidly. And the one in the future, when someone's going to talk about
rubyclr. (I'm bad with names.)

--
Posted via http://www.ruby-....

William Crawford

9/1/2006 12:26:00 PM

0

Dr Nic wrote:
> Was the presentation
> given via an in-game audio stream or skype?
>

Forgot to answer that, got excited about next week and got off track.
Heh.

It was in-game text. There was a discussion about audio or skype
afterwards, but I think most decided it would just increase the
requirements (bandwidth, etc.) and force more people out. I had to
leave while they were discussing it, so I'm not real sure how it ended.

BTW, one of the things I liked about using SL was that you aren't forced
to view everything from your avatar's viewpoint, unlike real life. That
screencap was not from where I was sitting. I had rotated the view
around a lower spot on the screen, so that I could see it and the
speaker well, without any distractions. There was actually a guy right
behind my view, but I didn't have to interrupt his view to get a good
view of my own. Very nice.

--
Posted via http://www.ruby-....