Timothy Bennett
3/23/2006 6:06:00 AM
On Mar 22, 2006, at 1:18 PM, Gary Watson wrote:
> This is awsome. I've been thinking about writing a tradewars
> server for
> a month or so now. Unfortunately with school and everything else, I
> haven't had much time to devote to the idea. I hope people come up
> with
> neat solutions. I wish I had the time to devote to this quiz, (I
> don't
> unfortunately), but if this quiz results in a project being spun
> off, I
> would love to become a part of it.
>
> My original idea was to try to write a multi-threaded telnet server in
> ruby to power the game, and allow players to play the game
> simultaneously, allowing for in game chat and ship to ship
> communications and whatnot. (much like the latest version of
> tradewars
> 2002 game server from Epic Interactive www.eisonline.com/twgs/.
>
> At any rate, good luck to everyone, I'm definately interested in the
> results.
On Mar 22, 2006, at 9:43 PM, Dimitri Aivaliotis wrote:
> I know this is 11th-hour and all, but I thought I'd mention it
> anyways. When I read this quiz, I immediately thought of using a
> Dependency Injection framework to solve it. I also wanted to add
> elements of the Firefly `Verse to the gameplay, so I'd describe it in
> a YAML file. Unfortunately, I haven't had the time to do more than
> just a mock-up:
> ...
> So, what do you all think? Anybody with actual DI/IoC experience care
> to chime in? (As you can probably tell, this would be my first time
> using DI.) Are there any other Browncoats out there? Could this
> maybe be a Part 2 to this quiz?
I dunno about continuing with this as a quiz, but I think it'd be
cool to see a project spin off of this. Anyone want to take the lead
and set up a project on RubyForge? I personally won't have a great
deal of time to put into this (and I'm still rather wet behind the
ears as a Ruby programmer), but I still wouldn't mind setting it up.
Tim