Ilmari Heikkinen
12/22/2005 5:25:00 PM
On 12/22/05, Dayne <broderson@gmail.com> wrote:> librend is a really interesting looking project.. but at this time> only is going to work in Linux land.. and only if you are willing to> dedicate a lot of time towards getting all of its dependancies (both> in ruby and out) compiled and working..Regarding future direction of librend, I've been having as along-running (read: lazy and using time to do other things) goal tosplit it into disjoint parts, so there would be the 2D vectorrendering lib, the basic OpenGL lib, and the advanced OpenGL lib(GLEW, FTGL.) Then the dephell would be more manageable, since thecore would only require ruby-opengl, sdl and some image loading lib.Hopefully more portable too.I'll likely pick up librend development again after getting this thingI'm doing now out of the way *fingers crossed*. Been reading aboutbone-driven animation, so maybe something like that next in the newfeatures -land.The goal for librend is to be something like a next-gen GUI engine torun super desktop that looks and works like a RTS game / RagnarokOnline with great effects and easy themeability. But.. it's difficult:-)>> -dayne>Ilmari