Cooper
4/13/2005 12:06:00 PM
÷IO ?EOAI IA OpenGL ?IA Delphi. oA?AOO OAUEI ?AOAEOE IA Microsoft Visual
C++.
oOIIEIOION O OIAAOAYAE ?OIAIAIIE. aIAA?EI ? stdafx.h OOOIEE
#include <gl/gl.h>
#include <gl/hlu.h>
uAOAI ?IIAINI IAOAAIO?EE IEIA. aIIOUA IUEAIE ?I OEIAOAEOEOO IA ?IUIEEAII
II ?U?IUIA OIAAOAYAN OOAAIU:
------ Build started: Project: Dragonix, Configuration: Debug Win32 ------
Linking...
C:\WINDOWS\system32\opengl32.dll : fatal error LNK1136: invalid or
corrupt file
Build log was saved at "file://c:\Documents and Settings\Serega\My
Documents\Visual Studio Projects\Dragonix\Debug\BuildLog.htm"
Dragonix - 1 error(s), 0 warning(s)
---------------------- Done ----------------------
Build: 0 succeeded, 1 failed, 0 skipped
÷ IAOA IAUAI EI?O ?OI ? Visual C++ 6.0 IAAI UAEOE ? IAIA
project/settings E OAI ? OAUAAIA link AIAA?EOO opengl32.dll E glu32.dll.
iI N IA OIIC IAEOE ?IAIAIOA I?AEA ? Visual C++ 7.1.
?IAOEAOEOA EO?O?EOO AAIIOA OOAAIO EIE CAA IAEOE UOIO Link ? 7-E ?AOOEE?
--
Cooper