Autymn D. C.
2/6/2008 2:59:00 PM
On Feb 1, 1:10 pm, Sami <hbaf...@yahoo.com> wrote:
> On Feb 1, 12:13 pm, Gary Leighton <leightong...@hotmail.com> wrote:
> > On the whole I find that playing IF is hard work. Do you?
>
> > I generally find modern video games much easier to play than IF.
>
> Ah, you must be young. I *suck* at modern video games because I
> always have a hard time just moving around. I can't play the ones
> that don't have an easy mode. I much prefer the old games with crappy
> graphics, since they are (physically) easy to play and I can
> concentrate on the puzzles.
practise? Do you read manuals or guides? You must sidele (what they
wrongly call strafe), roll, and flee in shooters to stay alive, of
course. Try Goldeneye and Jet Force Gemini.
> I actually don't mind mapping, although in a very large game I
> appreciate it if the map at least makes sense in some way so I don't
> have to look at it all the time. A lot of the newer IF games (thanks,
> I think, to Emily Short) have a "go to <room>" feature so you don't
> have to remember how to get everywhere.
Hey, I was the one who made the suggestion on Inform's site, along
with aliases for in and out.
> What I find most annoying about IF is my own fault - my typing skills
> are non-existent, so I'm always getting parser-doesn't-understand
> messages for my typos.
o